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Pyramide.x3d

Beispiel zur Erstellung einer Pyramide


<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3DScene SYSTEM "X3D.dtd">

<X3DScene>
   <Group>
      <Shape DEF="pyramide">
         <IndexedFaceSet>
            <CoordinateVector>      
               <Point x="0"  y="3" z="0"/>
               <Point x="0"  y="0" z="-2"/>    
               <Point x="-2" y="0" z="0"/>    
               <Point x="0"  y="0" z="2"/>    
               <Point x="2"  y="0" z="0"/>      
            </CoordinateVector>
            <CoordIndex>
               <Polyline> 4 3 2 1 </Polyline>
               <Polyline> 0 1 2   </Polyline>
               <Polyline> 0 2 3   </Polyline>
               <Polyline> 0 3 4   </Polyline>
               <Polyline> 0 4 1   </Polyline>
            </CoordIndex>
            <ColorVector>
               <Color r="0"   g="255" b="255"/> 
               <Color r="255" g="0"   b="0"/>
               <Color r="255" g="255" b="0"/>
               <Color r="0"   g="255" b="0"/>
               <Color r="0"   g="0"   b="255"/>
            </ColorVector>
         </IndexedFaceSet>
      </Shape>
   </Group>
   <Group>
      <Rotation x="2" y="3" z="0" rad="23"/>
      <Shape USE="pyramide"/>
   </Group>
</X3DScene>


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